There is a more or less standard cycle for launching a product. Depending on the complexity of the device and the minimum planned quantity, it may change – if less than a thousand pieces are produced, then some stages can be skipped, and when scaling more than 100 thousand, a full cycle will be required. […]
It’s 2015 and the average American adult spends five hours and nine minutes daily with digital media. If your job requires you to work on a computer, you’re probably averaging upwards of eleven hours of daily electronic use. Why not make the best of your use with a few helpful apps to better your health?